THE pure POSIX sh roguelike; better known as the "mia roguelike"
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Mia 0bf2ec17a4
pull in rng repo
4 weeks ago
ptui@2d36f68451 init 1 month ago
rbuilder@6f2ce38160 pull in rng repo 4 weeks ago
rng@2be7811576 pull in rng repo 4 weeks ago
.gitmodules pull in rng repo 4 weeks ago
LICENSE Initial commit 1 month ago
README update readme; this project is extremely WIP 4 weeks ago

README

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# miarl
-- THE pure POSIX sh roguelike; better known as the "mia roguelike"
# status
-- the mia roguelike is currently extremely WIP as literally all the background work is being done by hand
-- from the ground up; since as far as ik, literally no one in their right mind would attempt this
-- the current process is a bit slow; since I tend to have burn out /a lot/
-- but I promise work on the mia roguelike should start no later than Feb 2022
-- util than; see below for the various ideas I have for this project
# ideas
-- per room generation seeds
-- loot generation seeds created on the fly
-- user controllable seeds
-- bash addons
-- easy modding
-- completely editable via raw source
-- completely sandboxed setup contained in ./
-- large refractoring with easy lib managment via submods
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# Caveats
-- pure POSIX sh is extremely limited comparred to pure bash
-- and without POSIX alternatives to things like `read -N 1`
-- user interaction must be done using the raw cli
# Info
-- this project depends on outside (still pure sh) libraries
-- cloning the repo/project for usage requires one to use `--recursive` to pull in the submods